Mech Armor Concept Art for videogame
Concept art of mech armor for the desktop game
Mektropolis
Perspective back view
Perspective back view design is very important in the desktop video games because sometimes the player prefer to play in third person view than a first person, then the character will be seen all the time from back view.
Three view concept art
If you are reading this, you will have noticed that I am a teacher of rigging and animation for video games as well as a concept artist.
Never spare any information that may be useful to understand conceptual art.
This is not really a very exquisite concept art, but something done very quickly so that my modelers work fluidly and with sufficient references
Final delivery
Modeling: Maya
Texture: Substance Painter
Rigging: Unreal Engine 4